Something About Patches

For today’s first task we are intended to do a little research about a game and his different patches.

Game

League of Legends (just because it’s what I’m playing now on quarantine).

How often the team patches the game?

One or two weeks (twice a month).

What kinds of patches they tend to release

Mainly bug fixing and champions (playable characters) stats ajusts. Sometimes they add new content as skins or new champions.

How this reflects their dev environment

They are mainly focus on bug fixing as is a huge game with lots of assets and sometimes developers forget about some of variables on the abilities, hit boxes, the map itself, etc. On this case, LOL has more difficulties now as the are also developing other games as TFT or LOR; and that means more bugs.

What would you like YOUR studio to focus on after release?

Bug fixing of course, to keep pulishing the game until is perfect while people can enjoy the game and helping us find those bugs or other problems that appear in game. Also new content both free or priced as small or big DLCs packages.

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