Brief 2 Dev

For this brief I choose to do the one that we have to create a forest where I, as a designer, need to guide the player without making them feel they are being guide to find 5 notes.

For now I just have a small map created by using some unity store assests and two ideas of how guide the players.

One is by using glowing lights as they were fairies and the players looove glowing lights.

And the second is to make an environment where the player have the necessity to follow a river to find those notes.

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